The ORIGIN campaign
The server's main story. It begins with a shipwreck on the coast of Aethelgard and with choosing the body you wake in.
ORIGIN is the thread tying together everything you do on the island. It starts before you press any button: with an intro cutscene, on your very first join.
#The prologue
01.03.1001
You and three other ships set out on a voyage of exploration, but a violent storm cuts the journey short and you are wrecked on the shores of an unknown island, where you and the other adventurers are taken in by Januarius.
#The four kindreds
The intro tells you three things, in this order:
Four kindreds entered Aethelgard.
Only one came back.
Choose the body you will wake in.
That last line is the race choice itself — see the character creator at the campfire.
And at the end:
They believed you lost. … Aethelgard forgives no one. Rise anyway.
#The island
Ismail Bacchus, the innkeeper, is the one who explains where you've landed:
"Aethelgard, traveller. An island, not a continent — though big enough that some swear it has no end. The sea spat it out once and never took it back."
#How it unfolds
This isn't a campaign of "mission 1, mission 2". The story opens through the village craftsmen, each with their own lesson:
| NPC | What they teach |
|---|---|
| Adrian Pescobur | Fishing |
| Caius Decimus | mining |
| Paula Marcia | combat |
| Edgar Mylan | the freight road |
⚠Threads that tie together later
Ismail tells you he remembers every castaway's ships — "and yours too, traveller — all four of them". Caius speaks of Anagur, an old defeat whose remains twisted into the monsters haunting the island. The two threads aren't independent.
#Skipping the intro
Hold ESC during the cutscene. You can watch it again later — but the first time is worth seeing whole.